Sales and the City Manual

Adventurers change by the rank of the enemy, efficiency,and monster's kind.
There is only a field first. One dungeon appears when You push forward a story.
Namewarriorpriestmagicianmax:expmax:gold
slimeBBB33
undeadNoAC33
creatureCCA33
substanceACNo33
jewelBBB35
metalBBB53
dragonBBB44

As the efficiency of the monster becomes higher, a lot of adventurers come.
You can up the efficiency to 5 in a quest.But the biggest efficiency is decided every monster.
When the rank of the monster rises, more stronger adventurers come.Strong adventurer has a lot of money.
namewarriorpriestmagician
swordvv-
holy sword-v-
rod--v
axev--
clothesvvv
light armorvv-
vestment-vv
heavy armorv--
itemvvv
medicinevvv
lotteryvvv

You can sell medicine and lottery by clearing a event.
Medicine : Change adventurers!?
lottery : Profit of once 100G.

If adventurers ars different from the rank of the item,They do not do shopping。

Character graphics
From left, warrior, priest, magician.
characters
By the way, it seems there is no difference of shopping by gender.
KindEffect
Residenceincreases population
wastelandsome material
Alchemy millmaterial of metal
Farmmaterial of herbs
Textile millmaterial of cloth

The material gathered in land is added on the end of the month.

About level up of the town.
The level of the town rises by the population of the town.
KindWay of rising of level
Residence-
wastelanddoes not rise
Alchemy millsynchronize with the level of the town automatically
Farmsynchronize with the level of the town automatically
Textile millsynchronize with the level of the town automatically
KindDescription
BGMON/OFF of BGM
SEON/OFF of sound effect
speed of auto advanceTransition to the sales screen from the main screen
span of advancespan of sales screen
sales imageTransition to the main screen from the sales screen
auto supplyAutomatic supply of the out of stock items

*You will be able to choose auto supply when you advance the story.